Radical Imagination
Move through the story by clicking the blue links/words and go back with the grey arrows.
The game is a kind of research paper mixed with a film script style documentation of real lived experiences. It was created as part of my PhD research, to answer peoples questions on why I use cyborg technologies as voice.
This content includes descriptions of violence and abuse, as well as clinical data related to neurodiversity, physical and mental abuse which could cause anxiety for people who are processing similar experiences.
Here is a collection of useful links to mental health resources and diversity organizations connected to games https://collaboratory.se/diversity/